#ifndef TOP_VIEW_H_
#define TOP_VIEW_H_

#include <iostream>
#include "view.h"
#include "model/top_model.h"

class TopView : public View{
	private:
		GLuint dlhandle;
		TopModel& model;
	public:
		TopView(Rectangle viewport,GLuint axisHandle,TopModel& model);
		~TopView();

		void setEnv();
		void display();
		void update(Observer* observer);
};

#endif /* TOP_VIEW_H_ */
